![]() ![]() ![]() I remember watching the Omaha Beach segment of Medal of Honor: Allied Assault at my first E3 many years ago and being blown away by it, but revisiting the footage now I am struck by how sparse it was – the machines running these games 14 years ago just didn’t have the horsepower to fully represent the massive amount of soldiers, bullets, and explosions that took place on that beach on June 6th, 1944. There is no greater benchmark for action and realism for these games than the first wave of the Allied invasion of Normandy (D-Day). Now, nearly ten years after the last WWII-themed Call of Duty game (World at War), Sledgehammer brings the series back to its roots, delivering an experience that may be the most cinematic and realistic depiction of the European Theater in a game to date. Eventually, the market got saturated, players got burned out, and the series (and shooters in general) moved on to even greater success with more modern settings. WWII games were already a big deal before the original Call of Duty came out, but the level of realism and visceral, in-the-moment gameplay that Infinity Ward brought to the table catapulted the genre into blockbuster territory, bringing with it a glut of similarly-themed games of varying quality in its wake. For first person shooter games, World War II has historically been more than just a setting, it has been an entire sub-genre. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |